GREEN MEN, GREY TANKS
Game Mode
Online Match Active
Green Men, Grey Tanks is a tactical hex-based game. Control your units, capture flags, and outwit your opponent.
Select a unit to see its range. Click a highlighted hex to move. Terrain affects speed.
Select adjacent units and click an enemy to attack. Combat depends on odds and a dice roll (d6).
Every unit exerts a ZOC over its six adjacent hexes. ZOC represents the area the unit can influence with its fire.
Units need a supply line to their side's supply sources (marked with dashed borders) to operate at full efficiency. Supply travels through roads or open terrain.
Blocking Supply: Supply lines are blocked by enemy units and their ZOC. However, a friendly unit occupying a hex negates the enemy ZOC for supply purposes in that hex.
Out of Supply (OoS) Effects:
| Terrain | Move Cost | Def. Shift | Atk. Mod |
|---|---|---|---|
| Clear | 1 | 0 | 1x |
| Road | 1/2 | 0 | 1x |
| Forest | 2 | -1 L | 1x |
| Swamp | 2 | 0 | 2/3x |
| City | 2 | -1 L | 1x |
| River Edge | +1 | 0 | 2/3x * |
| Mountain | Impassable | - | - |
| Water | Impassable | - | - |
*Roads reduce movement cost to 0.5 points. Crossing a river edge costs an extra +1 point. Attacking across a river reduces attacker strength by 1/3.
| Unit | Move | Atk/Def (Full) | Atk/Def (Red.) |
|---|---|---|---|
| Infantry | 2 | 3 / 3 | 2 / 2 |
| Tank | 3 | 5 / 4 | 3 / 2 |